Only Pressing Nastron Once in Life of the Dragon Sucks. And give us back Dragon Sight (2024)

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  • 06-06-2024, 10:53 PM

    velswen

    Only Pressing Nastron Once in Life of the Dragon Sucks. And give us back Dragon Sight

    EDIT: Removed initial portion of post, we still have 3 Nastronds, but for some reason the Geirskogul tooltip doesn't say this, just the trait does. My bad!

    Also, give us back Dragon Sight!! There's no reason to remove it, it was fun!

  • 06-06-2024, 11:10 PM

    Tamaerl

    Quote:

    Originally Posted by velswen

    The Media Tour info has been revealed, and in it we see that instead of being able to press Nastrond 3 times per Life of the Dragon window, we can now only press it once.

    It's fun to press multiple abilities. Please let us use it multiple times! I like shooting big red lasers!

    Also, give us back Dragon Sight!! There's no reason to remove it, it was fun!

    You already trimmed down Dragoon's OGCDs with the removal of Spineshatter Dive, you don't need to also remove Dragon Sight and multiple Nastronds.

    Pleas reconsider both of these two Dragoon changes.

    You misread the Nastrond change; When you enter Life of the Dragon, you'll now gain exactly 3 stacks of Nastrond Ready, which will let you use Nastrond exactly 3 times during Life of the Dragon. You have to look at the new version of the Life of the Dragon trait that was shown from the media tour.
  • The removal of Dragonsight is probably the most exciting change I've seen among all the job updates. It's the one thing that kept me from playing DRG in PvE ever since it was introduced. I'm pleasantly surprised they decided to remove it, as I never thought they would.
  • 06-07-2024, 12:16 AM

    velswen

    Quote:

    Originally Posted by Tamaerl

    You misread the Nastrond change; When you enter Life of the Dragon, you'll now gain exactly 3 stacks of Nastrond Ready, which will let you use Nastrond exactly 3 times during Life of the Dragon. You have to look at the new version of the Life of the Dragon trait that was shown from the media tour.

    Whoops you're totally right. I was looking at Geirskogul's tooltip which for some reason does not say it grants 3 charges. My bad!
  • 06-07-2024, 12:53 AM

    Asari5

    i'm gonna miss dragon sight. its fun to have a buff you have to decide on the go who's gonna get it depending on various things

    and no its not annoying to use. there is enough empty space in your bar to put several macros for various partymembers in it

  • 06-07-2024, 01:22 AM

    velswen

    Quote:

    Originally Posted by Asari5

    i'm gonna miss dragon sight. its fun to have a buff you have to decide on the go who's gonna get it depending on various things

    and no its not annoying to use. there is enough empty space in your bar to put several macros for various partymembers in it

    Thank you! I agree.
  • 06-07-2024, 01:54 AM

    Tizzy_Tormentor

    I feel like they should have swapped Lance Charges animation with Dragon Sight at the very least, it looks so much better.

    Otherwise, I feel like DRG got off really nicely, not that much has changed in the core rotation and having 3 Nastrond charges isn't a bad change, we'll still be using them just as much overall.

  • 06-07-2024, 02:34 AM

    Aco505

    They should've kept Dragon Sight instead of Lance Charge and combine both animations so that we could keep the swirling dragon animation on use.

    Functionally the same but with the better vfx.

  • 06-07-2024, 02:56 AM

    HikariKurosawa

    Dragon sight aka parse boost. Good riddance.
  • 06-07-2024, 05:50 AM

    Keichi

    Didnt liked dragon sight much.

    It maked problems in the skill flow, by beeing forced to look to your party member and click first a target and than use the eyes. That step was easily forgotten, when you was in a good flow of skill usage.
    In addition was it annoying, when the drg forgot to use it at a partner to. Or, when 2 drg used it at the same time at each other.
    That increased the buff, ok. But, it shorted the duration of its "true north" effect. What maked it more logical, to use it after each other.

  • 06-08-2024, 02:01 AM

    justausername

    Dragon sight was the bane of my existence when I was maining DRG. I prayed every update they would remove it, or make it like Dance Partner. I might actually make an effort to try playing it again now that it's gone.
  • 06-08-2024, 10:21 AM

    4clubbedace

    Quote:

    Originally Posted by Asari5

    i'm gonna miss dragon sight. its fun to have a buff you have to decide on the go who's gonna get it depending on various things

    and no its not annoying to use. there is enough empty space in your bar to put several macros for various partymembers in it

    i had gotten around this by just macroing it to always target player 2 (rearanging party so dps first) , so it wasnt that big a deal, but its whateber really
  • 06-08-2024, 02:08 PM

    CasterSvarog

    Personally, i'd have reworked Dragonsight to work like Dancers closed position, you select a partner at the beginning of the instance and then either have Lance Charge upgrade to Dragonsight to give yourself and your selected partner the buff, or just tie it into Lance charge itself. Would be significantly less janky that way vs Macros
  • 06-08-2024, 09:49 PM

    ThorneDynasty

    Removing Dragon Sight but keeping Battle Litany is the mistake.

    The only thing it needed was to be changed into something more like Close Position, like said above, and the actual buff triggering off of another 60/120s cooldown.

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Only Pressing Nastron Once in Life of the Dragon Sucks. And give us back Dragon Sight (2024)

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